Texturing Artist

Job Description

As a Texture Artist you are responsible and specialize in painting 3D assets creating photoreal textures. You will be responsible for a painting a range of 3D assets from characters, creatures, environments, props and vehicles which artistically meet the brief, but also technically meet the needs of other departments. 

If you have a passion for Texturing, and collaborate well with others and want to work on a variety of exciting shows, then we want to hear from you.


Knowledge of Mudbox and/or ZBrush
Knowledge of modelling and shading
Previous experience with Linux
Previous experience with Mari

Any of the following experience is a great advantage;

Previous experience in a VFX environment
Previous education or experience in traditional arts
Previous experience working with scanned reference, photos or other artwork to create textures

The details above provide an outline of the key requirements for candidates to apply for a role in this department. At Mr.X we have a number of job classifications within our artist team structure. These are:

Key Artist
Technical Artist
Head of Department

Based on your skills we will assess your suitability for a particular role during the application process.
Adelaide, SA, AU