CG Rigger

CG Rigger

LAIKA, Inc. | Hillsboro, OR, 97104, US
Salary Range:$42,000 – $58,000 Salary range estimated by Zippia

Posted a month ago

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Description

General Summary

The CG Rigger is responsible for the creation, delivery and maintenance of animation assets within the VFX dept. This position works closely with Asset Creation to determine topology requirements and provides technical assistance to facilitate animation workflow.

Job Functions

* Assist Lead CG Rigger to create, maintain and support animation assets through VFX production, including any necessary scripts, tools and user interfaces using Python.
* Work with Lead CG Rigger to maintain existing Python code base used in VFX asset creation.
* Work with CG Modelers, Texture Artists, Animators and Lighters to trouble shoot creative and technical issues.
* Generate character finaling and simulations for shots.
* Perform basic modelling and animation tasks as necessary for rig development.
* Communicate effectively with Production Management, Creative Leads and Technical Support teams regarding asset performance expectations, pipeline compatibility and deadlines.
* Meet production deadlines as established by Management.
* Work with crowd team to support rigging needs for large crowds.
* Work with motion capture team to support rigging needs for motion capture shoots.

Qualifications

* 3 years of CG/Visual Effects or equivalent rigging experience on theatrically released feature films.
* Knowledge of rigging in Maya, Maya node networks, how they relate to rigging, and how to effectively debug at a node/connection level.
* Proven ability developing scripts, tools and plugins using Python within a CG animation pipeline (proficiency in additional languages such as MEL, PyQt, C++, bash, etc., a plus)
* Understanding of motion capture integration for rigs and related workflows.
* Experience with scripted rig build systems, animation/rigging pipelines and manual rigging techniques.
* Experience building a wide variety of rigs (organic/mechanical/prop/body/face/costume, etc.)
* Basic 3D math knowledge and understanding of geometry, kinematics and deformation.
* Background in visual arts/design with a strong understanding of form and movement, a plus.
* Modeling skills and ability to understand and troubleshoot polygonal mesh flow for deformation.
* Proficiency working in a Linux environment.
* Experience running cloth and hair simulations.

Physical Demands and Work Environment

The physical demands and work environment characteristics described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

* Physical demands: While performing the duties of this job, the employee is required to walk; stand; sit; use hands to operate standard office equipment; reach with hands and arms; balance; stoop; talk or hear both in person and by telephone. The employee must lift and/or move up to 15 pounds. Vision abilities include close vision, distance vision, and the ability to adjust focus.
* Work environment: While performing the duties of this job, the employee works under typical office conditions and is exposed to variable indoor temperatures. The noise level is usually quiet or moderate. In certain assignments, an employee may occasionally work near moving equipment and be exposed to toxic or caustic chemicals, airborne fumes and loud, prolonged noise (hearing protection required when using power tools).

Location

Hillsboro, OR

Salary

Salary is commensurate with skills and experience.

Disclaimer

The above statements are intended to describe the general nature and level of work being performed by people assigned to this classification. They are not intended to be construed as an exhaustive list of all responsibilities, duties and skills required of personnel so classified.

Please review our Employment Disclaimer and Materials Submission Agreement.