Posted 17 days ago
Description
Key Responsibilities
- Develop, maintain, and optimize lighting tools and workflows within the studio’s pipeline.
- Troubleshoot and provide technical support to the Lighting team, ensuring efficient shot execution.
- Collaborate with Lighting Leads and CG Supervisors to refine rendering strategies for efficiency and quality.
- Automate and streamline lighting processes to reduce redundant work and improve iteration speed.
- Ensure compatibility and performance of shaders, lighting rigs, and rendering setups.
- Work with the Pipeline team to integrate lighting tools into the broader production pipeline.
- Support look development and rendering optimization across different production needs.
- Stay updated on industry trends, tools, and techniques to enhance DNEG’s lighting workflows.
Required Skills & Experience
- Proven experience as a Lighting TD or Pipeline TD in an animation, VFX, or gaming environment.
- Strong knowledge of industry-standard lighting tools, such as Katana, Maya, Renderman, Arnold, or Houdini.
- Proficiency in scripting and tool development using Python and/or C++.
- Experience with render farm management and optimizing rendering performance.
- Solid understanding of color theory, light physics, shading, and rendering techniques.
- Familiarity with USD-based workflows and pipeline integration is a plus.
- Strong problem-solving skills with the ability to troubleshoot and debug technical issues efficiently.
- Ability to work collaboratively with artists and developers to enhance productivity and streamline workflows.